Game revolves around collecting resources (Plastic and electricity) and use them to build structures and soldiers, while fighting against tons. Each structure / soldier requires few resources.
This game is based more on "Apocalypse Now", the movie, as a player to follow the mad colonel. This is the last released by 3DO in this series.
Army Men RTS brings your fantasy fights between plastic army men for life (well, kind of) in a real solid strategy game.
Your job is to lead Sarge and his band of bazooka, Grenadiers, machine gunners, flame throwers, and plastic military vehicles in a campaign to defeat the evil Tan army.
As with most RTS games, you build a base, but instead of mining resources that you use the truck for plastic flow and power of objects to create man and then build an army fit to defeat the rebels.
Army Men RTS Reviews
Military Men: RTS requires two sources for the acquisition and control system; plastic and electricity, the need for combat units and buildings. Plastic, which is required for all standard units made from everyday objects such as Frisbees, dog bowls and toys.
In fact, when one unit or structure is destroyed, a block of plastic worth the initial cost breakdown show where it had been destroyed.
Plastic truck 'Harvest' unloading. Electric, for vehicles and radio equipment operators, electrical goods taken, such as batteries, walkie-talkies, and toasters. A special structure, depot resources will be developed to raise funds derived from the Trucks column.
Players can use their resources to build buildings and units. Since both parties have access to the same unit and additional buildings that do not have a natural advantage in comparison with others. Several new units to build buildings, while others provide a defense policy.
Plants can be improved to produce one unit. O infantry or vehicle unit. Cheaper to ask, but difficult for infantry and vehicles tend to be expensive. Among the passive vehicles (trucks and bulldozers to develop policy) aggressive (tanks and tracks 1/2) to defend themselves (leaf mining) Dum-dum, a robot armed with fireworks).
In addition to the grunts and grenadiers, infantry units have a special responsibility, clearing mines clear of the trap, authorities sniper anti-infantry unit, and man is able to produce mortar building in the distance.
Due to the nature of each unit, the player must be able to resist this face. Couch with a group of shooters can easily remove the growl, but the same group sniper will not be able to do anything in the middle of the track.
Address some of the songs that would solve their inability to train. Players must balance the strengths and weaknesses of teams and team members in the unit production cost.
On the ground floor can be changed by other factors. The fire, which can increase the speed, health, or damage which is located on both sides of the first, create a space between them.
Different codes
B B A Y A B - All of your units do extra damage and take less damage
B Y B B A X - Changes Army's Colour
B B B Y X A - Dump Trucks Gather More Resources
Y B X A Y A - Gives 2000 Electricity
Y X B A Y B - Gives 5000 plastic
Y Y A B Y Y - Makes enemies harder to defeat
X B X B Y Y - Para-troopers drop down in camera
CPU: Pentium 233 MHz CPU: Pentium II 400 MHz recommended
RAM: 64MB RAM RAM: 96MB RAM recommended
VGA: DirectX 8.0 compatible video card with at least 16MB VRAM
VGA: DirectX 8.0 compatible video card with at least 32MB VRAM
DX: DirectX 8.0 DX: DirectX 8.0
OS: Windows 95/98/Me/2000/XP OS: Windows 95/98/Me/2000/XP
HDD: 300 MB free hard disk space
HDD: 300 MB free hard disk space
Sound: DirectX 8.0 compatible sound card